Play games with english 2 pdf




















The rule of the game was simple. All students had to stand up in circle and they had to roll the box with a song played by the teacher. When the song stopped, the student who held the box had to take one of rolled papers and did the task given by the teacher. Before writing the students were given the knowledge about the structure of the text and the purpose of the text.

The teacher gave a topic for students. The students would write in a group of four and exchanged the writing with other groups and did peer assessment. In the end the teacher would give feedback and correction. Problems Faced in Using Games in Teaching English Based on the findings by interviewing the teacher and the observation, the problems which were faced by the teacher were as follows: 1.

The management of time was not really good because of unprepared material and technical problem. It was difficult to find suitable material for playing games. The criteria of assessment were not clear. Sometimes there was not enough room for students to move around and the voice level could disturb other nearer classes. Some of students who were really lack of motivation often did not participate in the games, especially when the games were done in groups.

To do this, as stated in the previous chapter, the researcher used questionnaires. There were ten questions and categorized into two parts. From the questionnaires related to the teaching English for students, 9. Then There were Table 1. Form the next point in the questionnaire, it was known that In other hand In the last question, the researcher gave open question to the students about the problem when using playing the games.

It is presented in accordance with the research questions. Kinds of Games Used and the Implementation Games were used to encourage learners to explore the target language. By doing games in classroom the teacher asked the students to learn and at the same time also enjoy themselves. Stated by Lee in Dalton by using games in the teaching, teacher not only found it as one way to deliver the material in fun way but also as practice for students to improve their ability including speaking, writing, reading, and listening.

By doing so, learners were immersed in using the target language, which assisted them to better internalize a new language. It was because by doing games the students would not feel intimidated or shy when learning English. Dalton mentions that activities structured as games can provide concrete practice for learners, while reducing the tension and anxiety often encountered during the learning process.

These games helped to boost motivation, particularly cooperative games, and were easily adjusted in difficulty to reflect the learning levels of the students. Games such as Jeopardy, Guess the Word were also way to make sure all learners were included in the learning effort, not only a few highly motivated or extroverted students. Because the games which were used often based on real-life activities, they offered an opportunity to practice the realistic use of language to communicate.

Problems Faced in Using Games in Teaching English Harmer states that games are used to provoke the communication among students. But in fact many students still learned how to speak and the objective of creating meaningful communication still became a long time task for teachers. In addition Chen states that while playing games, the learners' attention was on the message, not on the language.

Rather than paying attention to the correctness of linguistic forms, most participants would do all they could to win. For teachers, using the game-based platform in class was sometimes a real challenge. On the other hand, it was found that some teacher did not have any well arranged lesson plan so that the teaching and learning process sometimes did not meet the objectives made and turned out to be unprepared.

Games made some materials more understandable, because the students really enjoy the learning. While the students felt relax and enjoy the teaching and learning process in classroom it was easy for teacher to teach the target language. In other hand, some of the students seemed to have their difficulties when playing games. These games were used to deliver the material, to assess the student skill in understanding the text, and to revise previous material, such as grammar.

Some of these problems were occurred while the teaching and learning process. The problems were: 1 time management, 2 assessment, 3 lacked motivated students, 4 place, and 5 finding suitable material for games. The teacher did not have any well arranged lesson plan either.

The students thought that games helped them to understand the material easier and games could reduce boredom. Student felt relax when learning English by using games. Most of students refer to the lack of the vocabulary as a hindrance in doing games. Elysian Battlefields : This crowdsourced game is set in Elysium, the afterlife for heroes, where some of the greatest warriors that ever lived battle to conquer rule, or reign over the rest. Ideas to add to the game are welcome.

This single player game is limited to 42 turns, with phases such as map making and exploring. Board Game Geek account required. Utopia Engine : In this solitaire game, you play as an old artificer attempting to reconstruct a fabled device that averting impending Doomsday.

The dice mechanics simulate searching the wilderness and activating powerful artifacts. Depleted : A solo adventure game set on a weary dying Earth where the player mat represents your ship.

Pay Fuel to explore locations to find resources and allies, and encounter creatures. Iron Mountain: The Shadows Within : In this game noir, players embody outcasts reduced to shadows from slaving away in underground mines.

Over a series of turns, players try to reclaim their past lives and escape the mountain into the light. On each turn, players choose to place stones or mark stone for victory points.

Pixel Farm: Players strive to be the most fruitful famer in this deck building game mixed with puzzles and pixel art inspired graphics.

You draw cards to create new farms but beware the plagues that reduce your harvest! Tudor Trail: In this solo game, you follow the timeline from the reign of King Henry VII to the final years of Queen Elizabeth and attempt to stop rebellions, destroy the Spanish armada, and keep your rivals from the English throne.

Game also available for purchase. Dash beneath the ice and be the first to the other side! Jellybean Games: Jellybean Games has over a dozen games for all ages. They include card games, tile games, and logical deduction games with options for single and multiple players.

Snakes and Ladders. Numbers Board Game. First, think of a topic. One student starts with the ball. As soon as they think of a fruit, they can pass the ball to the neighbor. Talking Time Bomb. Group Charades. Your Dream Dog.

Detective Clues. Halloween Maze. The first letter of all their sentences in their story has to be in alphabetical order from A to Z. Alphabet Story. Connect the Dots. Cultural Dictionary. Your Superhero. Business Cards. Satisfaction Game. Spot the Differences. Rhyming Word Search. Tongue Twisters. Talking Bingo. Pushy Salesperson. Ultimate Christmas Present. Smush It. Maze Directions.

Comic Books. Dream Job. Elephant in the Room. Hometown Newspaper. Famous Foreheads. Would You Rather. Celebrity Interview. Dice Questions. Christmas Crossword. Like or Dislike.



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