Traditional astrailan board games




















A short piece of stick was placed on the ground to represent a baby. Each girl had to defend her child from the digging sticks of the other girls who pretended to try to kill the baby by throwing the sticks at the 'mother'. The mother tried to fend them off using her own digging stick 'wana'. Wana taught girls to defend their young children.

Sometimes adult women stood by the side of their men to ward off the attack of a rival tribe. This traditional game was known in Western Australia. A stone bowling game where one player threw a stone which was then used as a target by the next player. Players alternated turns. This traditional game was known to the Walbiri people of Central Australia. A fireside game. Each player warmed a dry Coolabah leaf until it bent a little, then hit it into the hot current of air of a fire.

Winner is whose leaf travelled highest. A traditional kind of football game that involved ball made of possum fur. The ball was spun by the women and only about five centimetres in diameter. The game trained agility and required suppleness of limbs. A traditional game of hand hitting or handball played with a zamia Cycas media seed by the people of Bathurst Island in northern Australia.

In the Meda district of north-western Australia players used flat pieces of wood. A sort of sham trial fight. One man has a bark shield, and he has to defend himself with it from the bark toy boomerangs the others throw. A traditional aiming or accuracy game. The general idea is to aim a spear at a moving target which could be pieces of wood or bark placed in running water. In modern versions competitors throw tennis balls at a moving tyre. The game was recorded being played by the boys at Ulladulla in New South Wales.

In July the Australian Sports Commission published a comprehensive resource of traditional Aboriginal games. It covers the following types of games:. The resource gives the background to each of the games recorded along with any equipment needed, variations and teaching points. More and more Australians inoculate themselves against ignorance and stereotypes by finally reading up on Aboriginal history and the culture's contemporary issues. But to truly move forward we need to achieve "herd information".

It will definitely be really helpful in me getting to know, understand, honour and relate with Aboriginal people better. Hopscotch was a clear favourite back in the day and was a more laid back game as compared to the more active, running ones. Simply toss a beanbag or any small object into each box and hop on over to the box to pick it up while maintaining your overall balance on one leg.

Using a large bunch of rubber bands that have been joined together into a long chain, players have to jump over the rubber band rope. Think of Zero Point as an adaptation of limbo, with the modification of having to go under, rather than over. With each successful jump, the difficulty is raised as the rope is raised higher until players are unable to cross it. Photo credit: capn madd matt via VisualHunt. Throw it as hard as you can at your opponents to eliminate them. Be warned though, bruises and tennis ball dirt marks are common and act as post-game badges of honour.

This portion follows conventional rules of Rock beating Scissors, Paper beating Rock and Scissors beating Paper and the winner of this section gets the first turn advantage. The winner of this phase is now the attacker will have to predict what his opponent throws next. If the hand signs of the attacker are the same as the defender, he eliminates the defender and the game ends.

This simple game can be lots of fun. You can purchase a bunch of specially made pick-up sticks with blunted ends, gather them together in a bunch and let them drop from around 5 cm off the table and release them to fall where they may.

The best piece of advice we can give for this game is to take a step back and assess the whole situation before making a big move. Turns out, Chess is also a pretty good metaphor for life.

Backgammon is another board game that has been around for centuries. The playing area consists of 24 triangles of alternating colors and a bar down the middle of the board. The game is often incorporated into a folding case, which makes for easy cleanup and storage. To play, you are responsible for moving a set of 15 checkers around the board, with moves dictated by the rolling of two dice.

You and your opponent are each responsible for 12 uniform game pieces, which you are allowed to move diagonally across the 8x8 checkerboard. Checkers is relatively easy to learn, making it a great way to introduce younger players to games of strategy. Chinese Checkers is an approachable multiplayer strategy game that you can play with your whole family. The wooden game board features a series of holes in the shape of a six-pointed star. Each point on the star is home to 10 colored pegs or marbles.

Players take turns moving one of their pieces at a time. You can only move one space at a time. However, if you have arranged your pieces in such a way that you can jump over them, you can advance multiple spaces in a single play much to the chagrin of your fellow players. Heading out on a road trip? Try making your own magnetic Chinese Checkers game. Each player is given a set of 21 tiles in a specific playing color, and every tile in that set is a different geometric figure.

To start the game, each player places the tile of his or her choosing in one of the corners of the square game board. As play continues, it grows increasingly tricky to place your tiles on the board.

Tiles of the same color are only allowed to touch at one corner, while tiles of different colors may share sides. Try to play all 21 of your tiles to win Blokus. In Agricola, if you work hard and play smart, your farm will flourish.

The game is based on the premise that you are a farmer in 17th century Europe, and as such, you must perform the necessary duties to take care of your animals and land and provide for your family. Work the fields and build up your homestead. Then grow your family to have more helping hands, but make sure you have enough resources to feed them come harvest. There are six harvests in a round game of Agricola.

Players accrue points during that time for things like owning animals, having fenced-in stables, and building bigger houses. After the final round has been played, the farmer with the most points and likely the most prosperous farm wins. These games are fun for kids to play and help them develop skills like critical thinking, creativity, and team building. All you need to do is take turns with another player dropping tokens into the open slots on the game.

To win, connect four of your colored tokens as quickly as possible, whether horizontally, vertically, or diagonally. If they have three in a row, you just might need to use your next turn to drop a strategically placed token to prevent them from connecting four of their own. Twister will, as the box promises, have you twisted up in knots and probably doubled over laughing, too.

The mat has four rows of different colored dots and a cardboard spinner broken up into quadrants that dictates what body part goes on what color dot. You will definitely be eliminated if you fall, but you also risk elimination if someone catches you resting a knee or elbow on the mat. See who can hold out the longest and become the Twister champion.

The retrieval process can be tricky though. After all of the operations have been completed, the doctor with the most money wins. Players take turns tapping out ice cubes with one of the small plastic mallets provided.

A player has to keep tapping the same ice cube until it becomes dislodged and falls from the ice tray, even if additional ice cubes also become dislodged in the process.

The more ice cubes that fall, the more precarious things become for the little penguin. Play continues until the penguin eventually falls through the ice. Hungry Hungry Hippos is a fast-paced marble-chomping game suitable for young players. Four colorful and hungry hippos on the game board are trying to chow down on 20 marbles that are launched into the middle of the board.

Players rapidly press a lever, which controls the hippo, in an effort to gobble up the most marbles. After all of the marbles have been consumed, count how many your hippo caught. The player whose hippo chomped down on the most marbles wins. Boggle consists of 16 six-sided letter dice in a square tray. First you have to scramble the letters, which means putting the cover on the tray and giving it a good shake.

Start the sand timer and write down all the possible words you can find. Words can be made from letters that are horizontal, vertical, or diagonal to one another, but they must be at least three letters long.

Once time is up, compare your lists of words with the other players. Any words that appear on more than one list are crossed out. Hurry, scurry, little mouse! Try not to get trapped as you circle the board and collect cheese tokens. Roll the die to advance spaces, but be sure to keep an eye on the other sneaky mice as you move around the board. Some mice might evade the trap, but in the end, all but one will have been captured.

The last mouse still in play wins. We love Jenga for its ease of play. Setup is quick. Build a tower from the 54 small wooden blocks provided—three blocks wide by 18 blocks high. Players then take turns removing one block from within the tower and placing it back on the top. Cross your fingers and hold your breath as the tower grows taller and more unstable with every move. See how many rounds you can go before the tower comes crashing down.

The last person to successfully place a block before the tower tumbles is considered the winner. In each round of this two-person game, one player gets to create the code and the other player tries to crack it. Using any combination of the six colors provided, the codemaster secretly creates a code that is comprised of just four pegs. The second player then begins a guess-and-check process to figure out the code by placing a series of any four pegs onto the board.

After the first guess, the codemaster provides feedback for any pegs that are accurately placed or any pegs that are the right color but in the wrong spot. The second player then guesses again by placing a second row of pegs, and the process continues until either the code is cracked or the second player runs out of guesses. Qwirkle is a game of colors and patterns. The game contains wooden tiles with different colored shapes on them.

Players start with six tiles drawn at random from a bag. Hint: Compare an old version of Monopoly with newer versions, which have electronic banking and credit cards. What sort of board game would you design? Make your own board game: fun at home activity Games from our collection Check out board games from the Museum's collection, for more inspiration.

Download Template 1 — roll the dice game for younger children Step 1 You can draw your own board game on a piece of cardboard or you could print out one of our two templates, above. Template 1 is a simple roll the dice game for younger children. Let your imagination run free and decorate your board to match your theme. Template 2 is aimed at older children. You can make your own game cards to place in the speech bubble space in the middle of this board.

Step 2 Think of a theme.



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